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Evolution » Forums » New Players

FAQ's

Houdini

July 28th 2010, 11:38 #

First off i would like to say this is not my work where as i have only edited some of it and added other bits, The original was made by Ivy with the help of Evolution players past and present some of which are mentioned at the bottom of this post.

If you feel there is any more information that should be added please send a message to myself (2,4,1:q) Donated more moneyGame HelperDonated Beer[XxX] Houdini of Illusions and i will get it edited.


Coloured Names:

Name of Continent

This person is the planetary ambassador for their planet

Name of Continent

This person is the galaxy ambassador for their galaxy

Name of Continent

This person is the dimensional ambassador for their dimension

Name of Continent

This person has signed up in the last 72 ticks

Name of Continent

This person is in holiday mode

Any player with a different colour to these means they have made a donation to apply a custom colour to their name.


Should I join an Alliance?

You can survive for a short period of time on here unallied, however, before too long an alliance will hand pick your continent as the next in line for a visit from Groundforce.

Being in an Alliance is not only strongly recommended for the added defensive side, but it brings into line the best part of this game..... your alliance community. If you have been in one, you know what I mean, if not, you are missing out.

What Alliance is up to you! Choose from the list found here Alliances


What is a tick?

At the top of the page it will give a list of amounts of metal, mineral, food and score. As time goes by, you will notice that these amounts will increase every 60 minutes. This is known as a 'tick' and should be shown under the navigation bar


What are my coords?

If you go to 'Information' and then 'Universe', you will be taken to your coordinates, e.g. my coords are (2,4,1:q). This is my location in the universe. The first number (2) is the Dimension number, the second number (4) is the number of the Galaxy inside that Dimension, the third number (1) is the number of the Planet inside that Galaxy, and the final letter (q) indicates which Continent you are on that Planet.

Planets only take a maximum number of 18 people.


How do I allocate land?

Right, so first things first, you need to increase the amount of resources you get each tick. To do this, click on 'expansion' in the navigation bar, and then resources. This page tells you how much land you have allocated to mining on your continent. At the moment, you should have 100 land unallocated. To allocate this land, type the number you wish to allocate into one of the boxes below, being metal, mineral and food. When you allocate land, the amount of resources you get will increase, depending on the number of land you have allocated.

Also see: Evo guide Progress Stage 1


How do I get more land?

Click ‘command control’ on your navigation bar and then go to the scans page. When you start Evolution you have the following Research's and Build's already completed.

Research's:

Monkey training
Buoyancy
Rocket science
Scanning Technology
Land Scan
Scan Amplification

Build's:

Monkey training facility
Boat
Rocket
Scan Emitter

To create scans, type a number into the box to the right of the item you wish to create and it will be ordered. A good amount to start with, would be a 20-40 scan amps and around 20-50 land scans. At the bottom of the same page, you should now see your items being ordered. They should say how long they will take to complete. Scan amps are items that boost the success of launched scans. The higher amount of these you have, the more successful all of your scans will be.

Once they have completed, on the same page, you can launch your land scans. To do this, at the launch scans part of the page (highlighted by a gray banner) you must set your scan to land scans, and then type the amount you want to launch into the next box. You don’t need coords to launch scans so leave the coords boxes blank. Then click launch. Next, your page should launch telling you how many of your land scans were successful. If a lot of your scans fail, build more scan amps and try again.

Now, if you go back to your 'resources' page, you will find that you have more unallocated land at your disposal. You can allocate this to metal, mineral or food mining to gain more. You will find that it costs metal to allocate, so it is probably wise to allocate more land to metal mining initially.

Once you have a fair amount of land allocated, continue your R+D and start creating more things. Items to consider building include creatures and defenses, which can be found under the 'create' page.

Also see: Evo guide


How do I calculate attack and defense?

The attack and defense formulas are:

  • attack formula = ((a*b+1) ^2) * n
  • defense formula = ((d*b+1) ^2) * 1.4 * n
  • Where a=base attack, d=base defense, b=boost (as a decimal), and n=number of creatures.

You must do a separate calculation for each group of creatures, and sum the numbers to get your fleet attack and defense.

See also, Creatures


How do I change my planet name?

You need to go to affairs and vote yourself as planetary ambassador (PA). When you are PA, then you can change the name of your planet. There will be no PA when the vote is shared.

Go to affairs, click on the blue area that has your name as planetary ambassador and it will open a new page with loads of features like the name of the planet, planet key and changing the planet image, etc. Once you have made changes, click the button that allows you to save these changes.


Help me!!

It is best that you explore all the pages of evolution to get an idea of what everything does. At the very top of every page there are basic help tips just in case you are unsure of what a page is for.

If you ever need help, click the 'Help' button at the top right hand corner of the page and it will show you a list of the registered game helpers. These people can help with any questions. You can also post in the forums in the New Players section if you have any questions, where other players are usually only too happy to help out, or log onto IRC and ask any questions you may have there.


How do I attack someone?

Once you have built your creatures, go to your 'command control' and then your 'fleets page'. Whatever creatures you have created should appear underneath your 'home fleets' column. To move your creatures into a fleet, type the number of creatures you want in the box next to the creature type, then when you have filled in your column, click the 'reorder fleets' button. Then your creatures will be moved into the fleet you have put them in (1, 2 or 3).

To launch your fleets you will then need to place the coordinates of the target you wish to attack in the bottom table next to the relevant fleet. Change your fleet objective to either 'attack 1, 2 or 3' - this will be how long your fleets attack for, the maximum being 3 ticks. Then when you are happy and have enough food to launch, click 'launch'. Your continent will then be updated with a new news screen which will tell you how long your fleet will take to arrive at your target. To keep updated on your progress, keep checking either your fleets page or your overview page.


How do I post Battle Reports?

Highlight the section you wish to copy and press Ctrl + C, to paste it in the forum use Ctrl + V or simply use your mouse and right click when you have highlighted the section and click copy and then paste into the forum.


Why can't I attack this person?

NeonDragon has implemented a rule that prevents you from attacking people with a score less than 35% of your own score. This is to prevent people cheating and attacking really weak targets.

However, there is no upper limit to attacking. So don’t annoy the little people as they can always gang up against you!


Why does one fleet take longer than another?

Fleets take different times to arrive at continents depending on 3 factors: Transport, the target destination and fleet weight.

  • Transport: As you continue through your Research and Development (R+D) you will get the option to create different types of transportation. Each time to research a new method of transport, it will allow you to travel to your target in a shorter time period. Complete your R+D to get the best mode of Transport.
  • Target Destination: Targets on the same planet as you will require a different mode of transport and are usually quicker than if you travel into the evolution universe. Targets in the same galaxy will also take a shorter transport time than targets in a different galaxy, or even in a different dimension.

The general rule is that your estimated arrival time (ETA) is your basic transport time + destination time. E.g. If your basic transport time (BTA) is 7, then your ETA's will be;

Same planet:

BTA

Different planet, same galaxy:

BTA +1

Different galaxy, same dimension:

BTA +2

Different dimension:

BTA +3

(These times will also change depending on your creatures weight)

  • Fleet weight: Different creatures are bigger/smaller than others. Your basic creatures have a base weight of 0. These creatures add no extra time to your ETA.

Some creatures have increased weight, anything up to +4. If you have 2 types of creature in your fleet, one type is 0 weight and the other is 2 weight, then you will need to add +2 to your ETA. the largest weight in the fleet will be how much time you need to add to your ETA, regardless of what other creatures and their quantities.

  • E.g. If your ETA is 9 and you have 100 monkey, 200 horse and 5 Rhino, your ETA will be 9 + 3 = 12 as rhino has the largest weight of 3.

To find out the creature weights go to: Creatures


Can I choose more than one path?

There are five Archaeology paths and three normal creature paths:

The 5 Archaeology paths

Site of Interest Path

Volcano Path

Forest Path

Prehistoric Path

Egyptian Path


The 3 Normal Paths start and end with:

Ovine (Sheep) - Walrus

Equine (Horse) - Rhino

Bovine (Cow) - Elephant

You can only research and develop one Archaeology path and Normal path. So once you have chosen, you cannot change your choice or choose another.


How do I Chat on IRC/ Get a Chat Client/ Register my IRC nickname with Nickserv?

OK, now some IRC links and tips. Smile

  1. Download client of your choosing or use the Java client which is on this page Chat
  2. Open chat client (SEE links below) and type: /attach irc.neondragon.net or /server irc.neondragon.net
  3. You may be prompted for a username (limit 9 characters). Use something simple yet unique (I suggest you don't use brackets or our letters, e.g... [XxX] because it makes your name hard to type for other chatters. ) :)
  4. The NeonDragon server will load with lots of messages and stuff.
  5. Join a channel using the /join command (see below)
  6. Some available channels: #chat (main chat room), #evo (Evo game related chat)
  7. To register and protect nick: Go to irc.neondragon.net tab & type: /Nickserv REGISTER <password> <email>
  8. For auto rejoin: right click on room tab and type: /channel-pref autoRejoin true
  9. For opening rooms at startup: right click on room tab and Select "Open this channel at startup"
  10. There are other channels as well, either use the command or use your software to list them. For example in Chatzilla, FILE->JOIN CHANNEL will give you a list of all channels.

Below are some basic commands to use in the chat rooms.

COMMAND

EXAMPLE

/help

/help

/join #(channel)

/join #chat

/me (action)

/me laughs hysterically

/msg (person) (message)

/msg The_Dawn can we chat privately?

/nick (newnick)

/nick Houdini

Chat Clients:

  • Chatzilla: (for Firefox or Mozilla users this may be easiest): ChatZilla
  • mIRC: http://www.mirc.com/
  • Trillian: (This allows connection to AIM and other popular messaging systems as well) Trillian
  • Other...there are more, use your favorite. :)

About IRC Based Chatting and Commands:


This FAQ is thanks to the Evolution community, Most notably Pinky, Paladin, Ivy, Magnolia and Rico.

Edited and updated for use in the current round by Houdini.

Last modified at September 8th 2010, 10:56. Show History.

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